![]() ![]() This omnibus chapter will explore each form of media in turn and address its central structures and themes, highlighting the key features of SF film, radio, and television. ![]() ![]() The durational canvas of film is different from the serial and series format of television, which is itself different from the radio play. That said, media specificity does have a central role to play in the way these stories are told and the future is enacted. It is not then simply a question of what film, television, and radio SF looks and sounds like, but the way it materializes in its world-building imaginings - the future, and how it critically grapples with the technological transformations of its era. While audio-visual SF is undoubtedly difficult to pin down in terms of what it may look and sound like, there is, nonetheless, a consistency in the themes it addresses, the kinds of stories it tells, and in the way its future predictions and possibilities connect it to the hopes and fears of the present. Vivian Sobchack suggests that there is a "plastic inconstancy in the types of iconography found in SF film and television, which Barry Keith Grant suggests is a necessary result of the genre’s extrapolative function, to project today’s technology into tomorrow. Audio-visual SF is particularly hard to define its codes, conventions, and repetitions are more fluid than (say) the e pansive geography of the Western film, or the sharp stabs of Gothic horror sounding their way out of the radio. ![]()
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